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Daichi Yamato
Swamp Bucket Swamp Bucket Empire
497
|
Posted - 2013.01.16 01:55:00 -
[1] - Quote
Malcorian Vandsteidt wrote:
Actually having a 70 mil SP indy alt, Its not because we want my ore my ore. It's because when we join a player corp griefers join the corp just so they can gank without concord interfering. So we stay in NPC corps, where our ships are reletively safe and we can mine in peace.
u can still fleet and work together in NPC corps, just make a common chat channel and rename it 'not so corp chat'
Malcorian Vandsteidt wrote: In fleets of more then 5 - 10 hulks I have to run to the station to empty the orca every 5-15 minuets, even fully upgraded. And it takes about 3 minuets to warp to the station and 3 minuets to warp back, sometimes 5-6 minuets there and 5-6 back depending on the system. So it is a constant scoop Dock empty, Run back Scoop Dock empty. Because it does not have enough space in the ore hold to support even 1 squad of hulks, let a lone larger fleets.
an orca can warp over 450au in three minutes. systems are rarely over 100. so that was grossly exaggerated, like a lot of ur other posts. if space is an issue u can always use more than one Orca or a freighter itself since they are supposed to be able to scoop now.
Malcorian Vandsteidt wrote: To be honest they should just make the Rorq Available for Use in highsec, I mean its an Industrial ship.... What is the purpose of restricting it to 0.0 and lowsec where it is rarely if ever used? I've played eve for 10 years and been all over 0.0, and I think I've seen maybe 5 in 10 years actually being used. CVA uses one so does -7-, Pandemic used one, and I've seen razors. But each of these allaince only ever have 1 Rorq it seems, and I have only ever seen 1 in lowsec. Parked at a POS.
This ship is great and it needs to see more use allow for it to be used in Highsec so it can get the love it deserves.
although its a ridiculously powerful mining support vessel, it is just a mining support vessel. so i wouldn't mind them in hi-sec. if they could be restricted so they could only be in war-deccable corps, even better! |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
497
|
Posted - 2013.01.16 02:03:00 -
[2] - Quote
to the OP,
hulk is fine as it is. if u cant drop a can every two minutes, ur either terrible and should use a mack to compensate for ur poor abilities, or; u have more hulks than u can handle, ur still terrible and should use a mack to compensate for ur poor abilities.
u dnt have to make them all macks. just making one a mack and letting it go would probably help u loads. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
497
|
Posted - 2013.01.16 02:39:00 -
[3] - Quote
Malcorian Vandsteidt wrote:Quote:an orca can warp over 450au in three minutes. systems are rarely over 100. so that was grossly exaggerated, like a lot of ur other posts. if space is an issue u can always use more than one Orca or a freighter itself since they are supposed to be able to scoop now. You forget not all systems have stations sometimes you have to go through multiple systems in order to get to a station. In addition a cargo orca align time is slower then a Charon freighter. depending on which direction your facing it may take you 2 minuets to simply allign. FYI also station less systems are the best mining systems as most don't mine them out because it is "inconvienient".
thats not really a flaw with the ship then, thats a fundamental drawback to ur strategy. also, put a large MWD on ur Orca, aligns in 10 seconds  |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
501
|
Posted - 2013.01.16 11:24:00 -
[4] - Quote
Octoven wrote:
Many miner players I've ever spoken to operate with an orca pilot, and at least 2 hulk pilots...sometimes three. This setup seems more common to me than 4 individual players doing a mining op.
probably cause they are doing it wrong. if u wanna dual screen mining, then a mack will reduce ur work load. if u want to get two friends together and mine efficiently, then hulks are good.
if hulk pilots use two hulks at once with the current ore hold, then increasing that ore hold will just try and make them use three. and then they'll complain that the hulk needs even MOAR ore hold to support their three hulks.
just use a mack like ur playstyle is suited to or get better at dual boxing |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
503
|
Posted - 2013.01.17 02:29:00 -
[5] - Quote
Hakan MacTrew wrote:Dark Gogg wrote:...Or for that matter, have a GF or wife that loves to aggro you 5 minutes after you enter ure belt. So glad to know I'm not alone.
i am definitely alone :( |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
566
|
Posted - 2013.01.31 15:31:00 -
[6] - Quote
Token Star wrote:CCP needs to make the Hulk's ore hold just a little bit bigger, it should comfortably hold 2 full laser cycles without overflowing. I'm trying to manage a mining fleet utilizing 3 accounts and I find it very easy to overflow the holds even when I have the Orca sitting within 2500 meters of my ships. I just recently added a 4th miner account to my collection, but i'm thinking of keeping the 3rd miner in a Mack just make things more managable. I really hate to see that hold overflowing very often because its an inefficient use of my laser cycles whenever that happens. I have to offload the ore every 122 secs approximately and that takes a lot of attention, after 4 minutes my holds will be overflowing.
IMHO the status quo just encourages people to use macros, which is something I try to do without.
And i'm not asking for the ability to AFK mine here, I just want the system to be a little more forgiving.
u are precisely the guy im talking about. u should be using macks for ur triple boxing, or u need to get better with ur triple boxing, one of the two.
the hulk is not meant for multi boxing. use a mack, even if its just one to go along side the hulk or make some friends. why do u think u never have to compromise and can have max everything?! |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
568
|
Posted - 2013.02.01 00:55:00 -
[7] - Quote
Dave Stark wrote:
so you're telling some one to NOT use the "fleet ship" in a fleet?
really?
actually i told him to get better at multi boxing as well. if hes not good enough, then he should just use one mack and one hulk to compensate for his poor piloting.
if the hulk gets extra ore bay because it cannot hold more than one cycle, then i want freighters to have an expanded cargo bay because it cannot carry all my ships at once. i either have to make several trips or use more than one freighter. this is unfair. its not like i even have an alternative like hulk pilots do with the mack...so unfair. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
568
|
Posted - 2013.02.01 00:57:00 -
[8] - Quote
Infinite Force wrote:Dave Stark wrote:Kueyen wrote:Dave Stark wrote:so you're telling some one to NOT use the "fleet ship" in a fleet?
really? A fleet should be a gathering of players, not you and your alts. Really. so we're relegating the hulk to "only to be used by players with one account, in a fleet where they're effectively being slaves"? if that's so then the rebalance failed even more horribly than i initially thought. I'll be straight up on this -- I mine Grav sites in a WH where the bigger rocks can literally last for hours (this is also true for Null Sec Grav sites). No one in their right mind would use only 1 boosted hulk (in a fleet or not). These sites are typically run by 5, 10, 20+ hulks at a time -- and usually under the control of 1, 2, or 5 people (some times more). My setup: 6 - 8 hulks (T2 strips & T2 crystals), a Maxed Rorqual booster. My Hulk cycles approx every 120s - with no pilot implants. This pulls in ~5.5k m3 Ore every 2 minutes - that means I drop around 45k m3 of Ore every 2 minutes filling that very small Orca about every 8 minutes. If you jet can mine, this means that you are _constantly_ moving between the hulks to empty Ore holds. Jet a can, open it, fill it, jet, open, fill (repeat ....). Not to mention the need to monitor intel channels, dscan and the like. The hulk might be "king of yield", but it is a PAIN to not have 2 fully boosted t2 cycles worth a storage. This is a game, not a job! FWIW - I filled ~14 enormous freight containers in a grav site lastnight. At 250k m3 storage / container, it was much easier than jet-can mining. I pulled in ~3.5M m3 of Ore (6 hulks) in 4.5 hours -- and didn't move once!! MUCH easier.
would using more than one orca help? theres nothing that says u must only use one orca per fleet. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
571
|
Posted - 2013.02.01 22:18:00 -
[9] - Quote
Infinite Force wrote:
The tiericide was fine -- it just needs some fine tuning. Asking for enough Ore hold for 2 maxed cycles on the Covetor/Hulk is not much when the Mack has a 35k hold -- enough for up to 45 minutes of boosted mining.
i think it is when ppl just want it so they can multi-box better. what happens when the extra ore hold allows everyone to easily run the amount of hulks they do now? they'll try to add one extra hulk to their one-man fleet and then complain that the hulk needs to hold three full cycles.
my answer is still - nope. if ur struggling, swap one hulk for a mack or get better at multiboxing. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
578
|
Posted - 2013.02.02 00:14:00 -
[10] - Quote
the intended roles of the barges was one for dangerous space, one for solo mining and one for fleet mining.
now the reason that the mack and rettie are used so much more than the others is not because of imbalance, but because the vast, vast, majority of miners are solo miners. so the mack suits the vast majority of players. this is pretty evident by most fleets being populated by hulks, and most loners using macks.
when i solo mine i use a mack because it is a lazier way to mine and it suits my purpose. but when i fleet up with others i use the hulk because thats exactly what its for. i dnt have any problems with the hulks ore hold during ops, the only difficulty over the mack i experience is that roids are chewed faster so i have to lock new ones more frequently, but it is no big deal.
the only issue with the new barges is that the skiff and procurer are lacking in use. but thats because its tank only delays the inevitable rather than really saves it. there could be a few ways to fix that, but thats not why were here is it? We're here for the hulk and because ppl want multi-boxing with hulks to be easier and would rather CCP give them everything they want rather than compromising by swapping out a hulk for a mack. Maybe that's not everyone's incentive to get behind this idea, but its the most common.
if ur having trouble mult-boxing, then swap a hulk for a mack, or learn to multi-box better.
|

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
578
|
Posted - 2013.02.02 00:41:00 -
[11] - Quote
Dave Stark wrote:Daichi Yamato wrote:the intended roles of the barges was one for dangerous space, one for solo mining and one for fleet mining.
now the reason that the mack and rettie are used so much more than the others is not because of imbalance, but because the vast, vast, majority of miners are solo miners. so the mack suits the vast majority of players. this is pretty evident by most fleets being populated by hulks, and most loners using macks.
[snip]
the only issue with the new barges is that the skiff and procurer are lacking in use.
true most miners are solo miners, but just look at the stats. the hulk has the lowest of TWO stats (cargo and tank) the mackinaw has the lowest of NONE of the stats. you can't deny the imbalance there. i agree that the skiff/proc lack a use, they were designed for a niche that simply doesn't exist.
i'd accept that the hulk having 'two lowest' stats is up for discussion. it may have been an over compensation by CCP because the hulk was the be all and end all of mining prior to the changes. if that really is the issue then we should be able to swap the tanks between the hulk and the mack and everyone be happy. however, i doubt this to be the case. edit- i've just re-read the thread and it seems quite a few ppl want to swap the tanks...my bad
i fear that hulk users will continue to be unhappy until CCP make it easier to use (more) multiple hulks at once. from the OP:
Quote: For all us relaxed miners out there it is very annoying.
relaxed miners should not get max yield. they should use macks. ******* over caffeinated-crazy-mad-super-skilled multi-boxers with uber dexterity should get max yield. OR ppl who get together with their friends should get max yield.
browny points (or isk) for working hard and together yo. |
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